Since locating Spegg’s weak signal twelve days ago, I’ve been busy developing a plan to re-capture the survival pod and subdue Spegg.
Every ship with a survival pod comes equipped with reclamation mechanics. If you can get close enough to a rogue pod, you can remotely signal and recapture the pod, magnetically secure it to the ship, and even re-tool the ejection mechanisms to fire again. Done properly, I can re-use the pod and disembark the ship. First, I have to get Spegg out of the pod without incident. Fortunately, part of the reclamation process involves decontaminating the re-acquired pod.
From within the ship, you can scrub the entire interior of the pod with anti-bacterials, anti-microbials, ultra-violet light, etc. Due to the fact that I want the pod back for my own use and to see Spegg incarcerated, I’ve decided to hunt down the pod, recapture it, and flood the compartment with hydrogen sulfide and a few other exotic gasses from one of the long-term stasis pressure vessels on the ship.
As part of a cross-development program through JAXA and the IDSA, I spent three years working with engineering and mechanics on ships of this type. That experience became highly useful, as I’ve spent days re-engineering the injection feeds from the ship to the pod with the gas supplies from the stasis vessels. Once I have the pod locked back in, Spegg won’t be able to enter the SM5 without having me disengage the hatchway from inside the ship. Although it has never been tried on an LMO, I believe I can put Spegg into a chemically-induced stasis, evacuate the excess gas, open the hatch, and then secure Spegg for transport in one of the chambers. As part fish in design, these transgenics have fair metabolic flexibility. With the right mixture and a low-oxygen situation, I can hold Spegg until the supplies run out.
It appears that we are prepared to settle the score with our LMO. The hunt is on.
[Communication sent: 28DEC2185 Shinkai Maru 5]